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About

Our Mission

CREATE VIBRANT & TRANSCENDENT EXPERIENCES WITH PLAYERS ALL AROUND THE WORLD.

PUNCH-UP, DOUBLE DOWN!!

We push ourselves to solve big problems and inspire players by crafting iconic games with a fine attention to detail.

Our values

Bold

We create and execute our work in a confident, caring, and courageous manner. We aim to create never-before-seen games that will lead trends in their genre and connect with all players.

Dedicated to our craft

We attach the utmost importance to the quality & integrity of our work and always strive towards continuous improvement. We are committed to delivering the most polished experiences possible and using our knowledge and passion to craft unique and memorable worlds.

People-First

We treat our players and co-workers with empathy, understanding, and respect every moment of the day, in everything we do. We engage ourselves in respecting everyone with transparent and sincere interactions, taking their feedback to heart, and keeping them close to us at all times.

Candid

We communicate by being honest, considerate, and open to giving and receiving feedback on any given topic that needs to be addressed.

Team

Dan Menard

CEO

Stephane Beniak

Technical Director

Eric Angelillo

Creative Director

Vincent Hippoman

Gameplay Tech Lead

Liv Lunde

Operations Director

Patric Mondou

Design Director

Jody Valdes

Senior Environment Artist

Jason Kibbe

Senior Character Artist

Etienne Marie

Principal Artist

Aaron Bernstein

Systems Programmer

Jérémie Gagné

Gameplay Designer

Gabriel Paquette

Graphics Programmer

Lea Robillard

Gameplay Programmer

Guillaume Menard

Lead Dev QA Tester